AI Insights · Timothy · July 2023
Top 5 Tennis Games on Android in Oceania Q2 2023
Explore the performance of the top 5 tennis games on Android in Oceania for Q2 2023, with insights on downloads, revenue, and active users.
In Q2 2023, the top 5 tennis games on the Android platform in Oceania showcased varying trends in downloads, revenue, and user engagement. Here's a detailed look at their performance, based on data from Sensor Tower.
Tennis Clash: Multiplayer Game by Wildlife Studios saw a fluctuating revenue trend throughout the quarter, peaking at around $4.3K in the first week of April and ending with approximately $2.7K in the last week of June. Weekly downloads varied, with a low of about 1.1K in late April and a high of roughly 2.1K in mid-April. Active users remained relatively stable, starting at 6.4K in late March and reaching 8.1K by the end of June.
Mini Tennis: Perfect Smash from Miniclip.com displayed a gradual decline in revenue, starting from $445 in late March and dropping to $200 by the end of June. Downloads also declined, with a high of 1.5K in early April and a low of 172 in early June, before a slight increase to 328 in the last week of June. Active users showed fluctuations, maintaining around 3.5K to 4.5K throughout the quarter, ending at 4.6K in the final week.
Tennis Arena by Helium9 Games experienced a modest revenue trend, with a peak of $453 in mid-June. The game had a steady increase in downloads, starting at 158 in late March and peaking at 387 in early June, before a slight decrease to 230 by the end of June. Active users followed a similar trend, increasing from 583 in late March to 784 in mid-June, but dropping to 594 by the end of the quarter.
3D Tennis from Mouse Games had minimal revenue throughout the quarter, with occasional spikes to $7. Downloads were consistent, ranging from 26 to 53 weekly. Active users showed a slight decline, starting at 227 in late March and ending at 158 by the end of June.
Virtua Tennis Challenge by SEGA had negligible revenue, with occasional small spikes. Downloads were relatively low but steady, ranging from 12 to 29 weekly. Active users fluctuated slightly, starting at 160 in late March and ending at 148 by the end of June.
For more detailed insights and data, visit Sensor Tower.